211,370 commits found in 42 milliseconds
OpenBSD /ports BfAogC1 — games/classicube Makefile distinfo, games/classicube/patches patch-src_Certs_c patch-src_Logger_c Update to classicube-1.3.8.
From izzy Meyer (MAINTAINER)
flare-messenger uses C1x. Move to ports-gcc on base-gcc arches
to fix build on sparc64
In addition to rust, asciinema uses C1x. Move to ports-gcc
on base-gcc arches. Fixes the build on sparc64
unrecognized command line option -fmacro-prefix-map
Move to ports-gcc on base-gcc arches. Fixes the build on sparc64
Mark BROKEN-sparc64
openalsource.cpp:54:24: error: 'runtime_error' is not a member of 'std'
Mark BROKEN-sparc64
Errors out with:
sgp/UTF8String.h:55:39: error: ISO C++17 does not allow dynamic exception specifications
wf-shell is C++ so ports-gcc must be used on base-gcc arches
Fixes the build on sparc64
wcm uses C++17. So it requires ports-gcc on base-gcc arches
Fixes the build on sparc64
Fix for lack of LTO with ld.bfd from Brad Smith
Fixes the build for sparc64
wayfire uses C++, so ports-gcc must be used instead of base-gcc
Fixes buid on sparc64
Fix for vvenc and vvdec from Brad Smith.
This fixes vvdec on sparc64 and gets us partway there for vvenc.
C++ requires ports-gcc on base-gcc arches
Fixes build on sparc64
cage uses C11. So move to ports-gcc on base-gcc arches.
Fixes the build on sparc64
C++ means one must use ports-gcc on base-gcc arches
(Does not fix build on sparc64, but definitely won't ever work without this)
OpenBSD /ports kiEOWPm — games/godot/pack1/patches patch-platform_x11_os_x11_cpp patch-platform_x11_detect_prime_cpp, games/godot/pack2/patches patch-platform_linuxbsd_wayland_display_server_wayland_cpp patch-platform_linuxbsd_x11_display_server_x11_cpp Patch out the automatic use of DRI_PRIME. As of now, we don't have
working support for this (it's a mesa technology to allow rendering on
a non-output display device). When I tried DRI_PRIME=1 on a laptop with
iGPU and dGPU, the result was a system freeze.
ok op@
OpenBSD /ports MUK3xkJ — games/fs2open Makefile distinfo, games/fs2open/patches patch-lib_antlr4-cpp-runtime_CMakeLists_txt patch-lib_libpcpnatpmp_src_net_sock_ntop_c Update to latest fs2open release 25.0.0. Re-enabling vulkan backend,
however it doesn't produce the right window output here and may need
more work. (The default is still opengl; start with '-vulkan' to test.)
Wayback uses C23. Move to ports-gcc on base-gcc arches
sway uses C11. Move to ports-gcc on base-gcc arches
Fixes the build on sparc64
OpenBSD /ports ULDBffB — devel/py-bitstring Makefile, devel/py-bitstring/patches patch-pyproject_toml don't force a dependency on tibs (which is supposed to be optional for now)
breakage during py-angr build found by tb@
OpenBSD /ports cjumLu6 — mail/postfix/stable distinfo Makefile, mail/postfix/stable/patches patch-conf_main_cf patch-makedefs update to postfix-3.11.1, from Brad (maintainer)
Update to awscli-1.44.63.
Update to py3-boto3-1.42.73.
Update to py3-botocore-1.42.73.
Update to epiphany-49.6.
Update to py3-ICU-2.16.2.
update to py3-asn1-0.6.3
update to py3-asn1-0.6.3, ok benoit@
fix CVE-2026-30922 (stack overflow due to deeply nested ASN.1 structures)
and some other issues
Update to wycheproof 20260321
Rebuild lang/ghc bootstrap on Mar 14 7.9 snapshot
OK kili@
MFC: net/haproxy: update to 3.2.15
Changes:
https://www.haproxy.org/download/3.2/src/CHANGELOG
from Mark Patruck mark AT wrapped cx, thanks!