unbreak build on arm64 until the compiler is actually fixed
fatal error: error in backend: Cannot implicitly convert a scalable size to a fixed-width size in `TypeSize::operator ScalarTy()`
clang++: error: clang frontend command failed with exit code 70 (use -v to see invocation)
Backport the SDL3 gamecontroller backend from Godot 4.x to Godot 3
(godot/pack1). This replaces the thus far "homegrown" gamecontroller
backend code. Tested with PS4 controller and multiple games.
"makes a lot of sense" op@
net/curl: update to 8.21.0
Changes:
* curl: named globs in output filename for upload glob references
* HTTP/3: add proxy CONNECT and MASQUE CONNECT-UDP support (ngtcp2 QUIC)
* http2: remove stream dependency tracking
* lib: drop support for CURLAUTH_DIGEST_IE
Includes fixes for
CVE-2026-8286: wrong STARTTLS connection reuse
CVE-2026-8458: wrong reuse for different services
CVE-2026-8924: trailing dot domain super cookie
CVE-2026-8926: password leak with netrc and user in URL
CVE-2026-8927: env-set cross-proxy Digest auth state leak
CVE-2026-8932: incomplete mTLS config matching in conn reuse
CVE-2026-9079: stale proxy password leak
CVE-2026-9080: UAF after pause in socket callback
CVE-2026-9545: exposing HTTP/3 early data
CVE-2026-9546: sending old referer
[4 lines not shown]
www/mozilla-firefox: MFC update to 152.0.3.
see https://www.firefox.com/en-US/firefox/152.0.3/releasenotes/
Fixed an issue that could cause extreme memory usage and freezing on
startup for users with language packs installed. (Bug 2049845)