graphics/blender: Fix build after switch to NumPy 2.x
"ld: error: unable to find library -laudaspace-py"
This happens because configure can't find numpy and because of this the
shared library libaudaspace-py.so won't compile:
-- numpy found at '/usr/local/lib/python3.11/site-packages'
CMake Warning at build_files/cmake/macros.cmake:1210 (message):
Python package 'numpy' include dir path could not be found in:
'/usr/local/lib/python3.11/site-packages/numpy/core/include',
'/usr/local/lib/python3/site-packages/numpy/core/include',
'/usr/local/lib/python3.11/dist-packages/numpy/core/include',
'/usr/local/lib/python3/dist-packages/numpy/core/include',
'/usr/local/lib/python3.11/vendor-packages/numpy/core/include',
'/usr/local/lib/python3/vendor-packages/numpy/core/include',
The 'WITH_PYTHON_NUMPY' option will be disabled.
[11 lines not shown]
vt_core: don't draw the splash if a panic occurred
The shutdown splash draws over all the useful info if ddb(4) is
disabled. Don't draw the splash screen if we're rebooting because of a
panic.
MFC after: 3 days
(cherry picked from commit bc83f414583ccaf337ef3b7c019df7727d6a3aae)
games/cataclysm-dda: Unbreak on 16-CURRENT with Clang 21
- Add workaround for strict flow analysis introduced in LLVM 21.1.8
- Limit CXXFLAGS to FreeBSD >= 1600017 to preserve build integrity on older versions
- Fixes "function could be declared with attribute 'noreturn'" errors [1]
[1] https://github.com/llvm/llvm-project/issues/154493