Update nagstamon to 3.18.2. This fixes runtime failure caused by some
API change in a python module.
CHANGES since 3.16.2:
added experimental web login via cookies
added LibreNMS support
improved Alertmanager support for multiple alerts
improved Centreon token validation
improved Zabbix support in contect menu
improved macOS support
fixed sound files
fixes for Checkmk
fixes for Alertmanager
fixes for IcingaDBWeb
fixes for IcingaWeb2
fixes for Zabbix
updated Qt6
code cleanup
libidn2: updated to 2.3.8
Noteworthy changes in release 2.3.8 (2025-03-08) [stable]
* Unicode 15.1.0 table updates.
Now U+19DA is DISALLOWED again (see version 2.3.4 release notes).
sccache: updated to 0.18.0
sccache 0.18.0 is a broad correctness and coverage release: a lot of compiler flags that used to
force a cache miss are now understood, several cache-key and multi-level storage bugs are fixed,
and the Azure backend gained passwordless authentication.
Highlights:
Cache-key correctness: the assembler gcc/clang would actually invoke is now part of the cache
key, so two toolchains with different binutils can no longer hand each other the wrong object
file. SCCACHE_BASEDIRS now also strips base directories from the compiler arguments,
so flags like -ffile-prefix-map=/home/user/project=. stop tying an entry to one checkout.
MSVC/clang flag coverage: support for /openmp:llvm, the /fsanitize*, /fsanitize-coverage*
and /fno-sanitize* families, /feature, arm64EC and fastfail, /d20bforceinline, and a large
batch of other flags, plus more clang CLI options. gcc now
marks flags as TooHard when they would require caching something else.
CUDA: nvcc dryrun parsing works with CUDA 13.3, escaped quotes in Windows dryrun
lines are protected before backslash flattening, and the
--diag-error/--diag-suppress/--diag-warn family is accepted.
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p5-Email-Sender: update to 2.602.
Security fix release.
2.602 2026-09-21 11:09:22-04:00 America/New_York
- SECURITY: the Sendmail transport built a shell command line on Win32,
so an envelope address containing shell metacharacters -- which can
come from the To, Cc, or From header of a message sent with
Email::Sender::Simple -- could execute arbitrary commands. On Win32,
envelope addresses are now checked against a conservative pattern, and
anything else is now rejected with a permanent failure.
This is CVE-2026-84344.
unbound: update to 1.26.1
This release consolidates security fixes for issues reported over
a period of time. There are fixes for CVE-2026-77860, CVE-2026-77955,
CVE-2026-78227, CVE-2026-80225, CVE-2026-81634, CVE-2026-81642,
CVE-2026-82717, CVE-2026-82720 and CVE-2026-85501.
Bug Fixes
- Fix CVE-2026-81642, Heap buffer overflow and possible Remote Code
Execution when digesting DNSKEY. Thanks to Yuqi Qiu and Xiang Li
from Nankai University, AOSP Lab for the report.
- Fix CVE-2026-81634, Possible heap buffer overflow during DNSSEC
canonicalization. Thanks to Vlatko Kosturjak with Marlink Cyber,
for the report.
- Fix CVE-2026-82717, CNAME synthesis could lead to heap corruption.
Thanks to Ben Morris from Anthropic for the report.
- Fix CVE-2026-77955, Possible ZONEMD verification bypass window.
Thanks to Yuqi Qiu and Xiang Li from Nankai University, AOSP Lab,
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sameboy: update to 1.0.3.
Fixes build on -current.
Version 1.0.3
New/Improved Features
Added support for more controllers in the iOS frontend, including singular Joy-Cons
Pressing buttons while in a locked rewind state now exits rewind mode in the iOS frontend
The iOS frontend now handles save conflicts with a dialog, making syncing saves across different machines and emulators easier
An examine/x command can now use the /s modifier to change its output style to RGBDS-compatible assembly
An examine/x command can now use $ in its modifier to use hexadecimal count values
It is now possible to adjust the maximum rumble strength
It is now possible to modify and save a running ROM file from the Memory Viewer in the Cocoa frontend
Controller buttons can now be assigned to one of 4 hotkey commands in the iOS frontend
Periodic saves were added to the iOS frontend
A new screenshot hotkey was added to the SDL frontend
Controller UI hiding in the iOS frontend can now optionally disable the centering of the game screen
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seamonkey: apply a patch to make build progress
Still doesn't build:
ld: cannot find -lsmime: No such file or directory
ld: cannot find -lnss: No such file or directory
ld: cannot find -lnssutil: No such file or directory
frr: avoid conflict between elf.h and libelf.h
still builds on -current, I hope it fixes the -11 build.
Fix (whitespace) pkglint while here.
Bump PKGREVISION.