games/linux-enemyterritory: Fix sound
The game starts writing audio s_mixPreStep seconds into the sound
buffer, but s_mixPreStep defaults to 0.05 (50ms), and sound(4) hands out
a ~46ms buffer by default (hw.snd.latency=2), so 50ms is already past
the end of the buffer and nothing is ever written. Start writing at 20ms
instead, which leaves space for sound to be written.
Approved by: arrowd, arved
PR: 251660
Sponsored by: The FreeBSD Foundation
emulators/dosbox-staging: Update to 0.83.0
Switch to CMake, Meson is not supported anymore. ALSA and FLUIDSYNTH
support could be made optional again by patching build files, however
I do not want touch them more than required for building DOSBox.
Release notes: https://www.dosbox-staging.org/releases/release-notes/0.83.0/
devel/py-virtualenv: Update to 21.7.9
- Disable test target due to the following startup error:
pluggy._manager.PluginValidationError: Plugin 'black' for hook 'pytest_collect_file'
hookimpl definition: pytest_collect_file(file_path, path, parent)
Argument(s) {'path'} are declared in the hookimpl but can not be found in the hookspec
See https://github.com/pytest-dev/pytest/issues/14651
- Pet portfmt
ChangeLog: https://github.com/pypa/virtualenv/releases/tag/21.7.9
Reported by: "github-actions[bot]" <notifications at github.com>