games/libretro-shaders-glsl: Update to g20260330 and adopt port
* Adopt port
* Update COMMENT and pkg-descr to point out that the shaders originate
from the libretro project, but that they can also be used by other
projects, e.g. ScummVM.
* Use short hash for GH_TAGNAME. This follows the Porter's Handbook more
closely.
* Set DATADIR to its actual non-standard directory.
* The shaders are architecture-independend and there's nothing to build,
so set NO_ARCH and NO_BUILD.
* Use COPYTREE_SHARE for installing to ensure proper file ownership and
permissions, and to not require the make binary. In this case do not
extract unneeded build and CI files by excluding them via
EXTRACT_AFTER_ARGS.
* Remove obsolete Makefile patch.
Changelog:
https://github.com/libretro/glsl-shaders/compare/e66776c...bf52cc8
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www/py-hyperkitty: Add rc.d script for mailman-qcluster
* Add sysrc script for mailman-qcluster
To improve performance, HyperKitty uses a distributed task queue
that offloads long operations to separate processes called “workers”
* Add pkg-message
PR: 292013
Approved by: Einar Bjarni Halldórsson <einar at isnic.is> (maintainer)
Approved by: yuri@ (Mentor)